ADMISSIONS STRATEGY · SENKAI PRESS
Mitch
Hanson
I help students find their way to American universities — and make quiet games about Japanese folklore under Senkai Press.
I help students find their way to American universities — and make quiet games about Japanese folklore under Senkai Press.
I started in film — a USC Business of Cinematic Arts degree and development internships in Los Angeles and New York. In 2017 the JET Programme placed me in the Gotō Islands of Nagasaki, and Japan became home. Nine years on, I live in Tokyo and work in English and Japanese: guiding students toward American universities by day, and building quiet games and apps under Senkai Press the rest of the time.
Bilingual admissions strategy for students aiming at top-tier US universities — the Ivy League, Stanford, MIT, and beyond. Data-driven roadmaps for academics, extracurriculars, testing, and scholarships, coordinated with a global team of tutors, mentors, and application experts.
Guided students and families through admissions in Japan and abroad — school selection, essays, interview preparation, academic planning, and educational workshops.
Led classroom instruction and curriculum for early learners at a Tokyo international school.
English conversation instruction for young learners.
Taught English and American culture in elementary and middle school classrooms, and served as a cultural ambassador to the Gotō Islands.
Script and book coverage, development meetings, and post-production on Investigation Discovery’s “Redrum” and History’s “The World Wars.”
The business of film and television, with honors including National Hispanic Scholar and 1st place at the OC Fair Film Festival.
Google Project Management · Learning Experience Design: Development & Evaluation · Prompt Engineering for ChatGPT · AI for Business · Generative AI & ChatGPT for K-12 Educators
A meditative falling-charm match-three. Pairs of paper charms drop onto a tea-stall board; match three of an element to unfold an origami yōkai whose power reshapes the board. Out-chain the Paddy Warden in the game's first duel — a slice of the iPhone game, in your browser.
A one-handed, room-based yōkai roguelite. Move with one thumb while your ofuda shots find their own targets; clear the rooms, take the treasure, and face the floor boss — Ootengu or Yama-Uba — then take the trapdoor down. Floor one of eight, on desktop or phone.
A one-tap ink-wash snowboard descent. Carve a sumi-e mountain at dusk, thread the torii, and ride the snow line as far as it goes. Plays in your browser on desktop or phone.
A one-tap ink-wash runner. Sprint a little fox through a sumi-e Japan — leap stone lanterns, stomp umbrella yōkai, dodge crows, and gather vermilion coins. Plays in your browser on desktop or phone.
Practice sets, games and vocabulary for the digital SAT, all in one place on the SAT Prep page, for students working in English or 日本語.
Everything below in one place, with your progress, missed questions to review, and today’s daily challenges.
Build a set by module and difficulty, from Easy to Hard, with worked answers, a timer and printable worksheets.
Asteroid Algebra, Comma Canyon and Yōkai Duel: learn a skill, drill it, then beat a real SAT question.
Six quick games on high-frequency SAT words, with definitions in English or 日本語.
University search and prep for high-school and transfer students: filter 1,000+ U.S. colleges by state, major, or type, compare them side by side, and read profiles built on the Department of Education's College Scorecard.
Digital SAT prep for iPhone: adaptive full-length practice tests, 2,000+ verified questions, a diagnostic with a weekly study plan, 1,000+ vocabulary words, and an on-device AI tutor. The first full test is free.
A meditative falling-charm match-three for iPhone and iPad: thirteen story duels against folklore yōkai, Endless and Daily modes, a Zukan of thirty characters, and Game Center leaderboards. Free on the App Store, or play the demo.
A one-handed roguelite shooter for iPhone and iPad: eight floors of procedurally built rooms, five classes, forty-plus items, daily and weekly seeded challenges, and fifteen achievements. Free on the App Store, or play the demo.
A 3D running game that drills JLPT N5 Japanese vocabulary — sprint, dodge, and pick the right word before the gate arrives. Runs right here in your browser.
Classroom-tested tools for language learners, drawing on nine years of teaching in Japan.
Working demos of current AI for language learners and students — with notes on how each one works. Several run entirely on your own device.
Ask a study question and watch Claude plan, call tools (searches over my real vocab decks, a calculator) and check its work, one step at a time.
Paste a paragraph from a college essay and get rubric-based feedback on voice, specificity, reflection, structure and clarity, with evidence highlighted in your own words. A look at where AI helps an admissions writer, and where it doesn't.
Paste any Japanese sentence and get furigana, a word-by-word gloss, and plain-English grammar notes — the explanation I wish I'd had on the Gotō Islands.
EN / 日本語 both welcome.